Fixed various typos (mostly in Victor's events). The event triggers between 12:00AM ~ 2:00AM. Edited dialogue patterns and the wording of many events for SDV vanilla characters. They can't be gifted and don't appear on the social menu. You've found yet another strange note within the Mayor's fridge. Adjusted Olivia's portrait shading to match ConcernedApe's shading style. Joja quarry bridge reverted to a broken state. However, these things still must be done to trigger the Goblin Problem quest, enter the, A divorced spouse may make a "Help Wanted" request. 09-29-2020: Added an event where Marlon enters the sewers (about 20 seconds long). Victor now plays arcade games in the saloon on Fridays. Rebalanced prices and many items now have functional stock limits. The mines have been relocatted eastward and water now runs underneath the bridge, connecting to the mountain lake. Fixed Marlons frames in the sewer key event. Fixed an issue where Lewis/Morris mentioned the player had been cultivating their farm for years during the Grandpa's Farm land expansion questline in year 1. Fixed an issue where extra map layers disappeared in Pelican Town, Mountain, Backroads, and Grandpa's Farm at specific times. Made it easier to trigger Olivia's 6 heart event. For example, a quest to slay Shadow Shaman will never be asked until the player has reached at least level 80 of The Mines. Fixed an issue on IF2R where the "big tree" to the right of the "water cave" would be cut in half. Crimson Badlands and the refurbished Community Center interior have received huge overhauls. Her event is triggered from 10:00AM to 3:00PM, during sunny weather, after acheiving 7 hearts with her. Fixed an issue where players couldn't get secret notes #17, #18 and #20. Adjusted Pelican Town -> Shearwater Bridge warps. SVE fish data is now appended instead of overwriting vanilla location entries. Recolored snowy objects (SVE tilesheets) to reflect accurate vanilla colors during winter. -Clint. Players must now reach 2 hearts with Sophia before they can enter her bedroom. Changed how the Jenkin's Residence casts shadows. When it saw you, it fled toward town. Added a quick event on IF2R and Grandpa's Farm where Marnie mentions farm animals will stay inside the fenced-in areas. Fixed a 502 gateway error with Nexus Mods many users were experiencing. Added explanations for the IF2R configurations, located on the descriptions page. Fixed an issue where two waterfall tiles on Grandpa's Farm conflicted with recolor mods. The winter star festival froze if Alex was the players secret Santa. Fixed an issue where players couldn't trigger Kent's 10 heart event when meeting the required conditions. Fixed the compatibility patch for the More New Fish mod. This will prevent issues players experienced when updating SVE. Grandpa's Farm is also not available on mobile at this time. Fixed an issue where the new fish would cause crashes. Players playing multiple save files had IF2R configurations take effect on their other farms. Fixed an issue where players with max zoom enabled got black bars during Claire's and Sophia's 12 heart events. 10-16-2020: Coordinated with Pathoschild on an API fix (3.7.5) that'll prevent the community center, Joja Mart, and theater from glitching. Corrected and added map property Lua warps to the forest, backwoods, and bus stop tbin files. Added more SVE locations to the CJB Cheats warp menu. You encountered a suspicious looking figure by the bus stop. Fixed an issue where several NPCs got stuck by Leah's house if players completed the community shortcuts upgrade. She appears in-game after players see her intro event after the rockslide is cleared. Adjusted, nerfed, and buffed all forage locations to be more balanced. Can you learn to live off the land and turn these overgrown fields into a thriving home? Added a shortcut on IF2R leading to the secret woods. In order to avoid issues with updating, SVE files must be deleted from players mod folders prior to adding the new version. Players can now invite Scarlett to the movie theater. Redesigned the summit entrance. -NPC's strawberry plants displayed incorrect growth phases. Lowered dodge chance. Stardew Valley ExpandedSVE FlashShifter NPC SVE ModDrop Nexus Mods Grandpa's Farm 2 Immersive Farm 2 the Nexus ModsSVEModDropSVE 1.5SVE1.11.6 Fixed an issue where there was a stray tree shadow in the Joja takeover of Pelican Town. https://stardewvalleywiki.com/mediawiki/index.php?title=Stardew_Valley_Wiki&oldid=145834, Creative Commons Attribution-NonCommercial-ShareAlike. Hot fixed several Grandpa's Farm and IF2R greenhouse bugs introduced in SVE 1.13.3. This adds flawless compatibility with other mods that also add custom fish. Sophia will now dance with players if married to them. Debug printing has been removed from the Lua warps, preventing log spamming in multiplayer and fixes other technicalities. Fixed an issue where Lance was missing movie theater dialogue if married to the player. It wont be easy. Villagers will reward the player with gold equivalent to three times the item's normal value, which may make Item Delivery quests a more efficient method of earning money from items than shipping them. Do you think you could lend me a hand? If you're already playing IF2R, the trees will take 30 in-game days to grow. Added butterfish and lunarite to Victor's love category. Added three new maps: Crimson Badlands, Desert Railway, and ???. Players could walk back to the railroad via the track on Grampleton Fields before the landslide clearing. Fixed several invisible building layers on IF2R that were preventing players from moving and placing objects on many tiles. Fixed miscellaneous typos and map glitches. She's a farmhand at Blue Moon Vineyard on Mondays, Tuesdays, and Wednesdays during fall. Fixed an issue where players could use Atlantes's warp before they entered the Wizard's basement. Players couldn't place buildings on certain tiles on IF2R when using the "Sandbox" layout. Fixed an issue where Lance had incorrect movie film reaction IDs. This recolor is available in the "Recolor Compatibility" download. Nerfed the quarry on IF2R due to requests. 's house when patched. Poor Leo. Fixed an issue where players could place farm buildings in out of bound areas on Grandpa's Farm. IF2R is no longer required to use the new world map. Added pine tree shadows at the Adventurer's Summit. Fixed an issue where the mountain minecart configuration caused NPC schedules to glitch. Andy has been added! Altered the tree shadow tiles in the south west corner of Cindersap Forest. Added four powerful potions called "Gravity Elixir", "Lightning Elixir", "Aegis Elixir", and "Barbarian Elixir". Increased king salmon sell price (600g > 650g). Slightly adjusted Sophia's collarbone due to feedback. Fixed an issue where players got stuck during Shane's 4 heart event. Fixed a Mac/Linux issue where the 3.0 alpha was looking for tilesheets in Content/Maps/Maps. Fixed an issue where many tiles at Grampleton Fields weren't tillable. Players can now access Maru's outside door regardless of time of day when dating, engaged, or married. Other locations are updated as players complete major storyline quests and naturally play. Fixed an issue where players glitched into a wall in the Jenkin's Residence when jumping off a chair. Fixed an issue where The "Remove Objects From Grandpas Shed" configuration didn't correctly warp players if Grandpa's Farm or IF2R weren't installed. Added two new maps: Shearwater Bridge and Grampleton Fields. Fixed an issue where Penny and several other NPCs routed through Blue Moon Vineyard, taking the long way to their destinations. Fixed an issue where the IF2R sandbox layout farm cave didn't correctly warp players. Added compatibility patches for the East Scarpe mod. Adjusted Gunther's gift to players after donating at least 60 artifacts to the museum. Added Martin, a part-time Joja employee, as a fully fledged NPC. Players were unable to plant any crops since debris would re-spawn after closing the game, erasing all progress. Table of contents. Adjusted Susan's schedule. Fixed an issue where Sebastian and Shane didn't attend Community Day if married to the player. Krobus events can no longer be triggered on Fridays. Fixed the forest crash issue many people were experiencing. Added a configuration to IF2R called 'Minecart System'. SVE can be downloaded from ModDrop and Nexus Mods. Added 5 fish, all caught at Ginger Island. Updated the SVE code manifest, allowing compatibility with other mods using anti social NPCs. Fixed an issue where Morgan's 10 heart reward didn't affect large eggs and void eggs. Slightly buffed forage spawns in Forest West. Sandy will make Delivery requests once the player has unlocked The Desert. Fixed grammar and miscellaneous mapping errors. This config will change Sophia's portrait art to look more older. Becomes visitable once certain conditions are met. Minecart in the IF2R farm cave is now functional. Fixed an issue where moving the greenhouse on Grandpa's Farm caused glitched dirt tiles to appear. Added Winter Star festival dialogue for Morris. Sebastian's, Gus's, and Dwarf's SVE events have been added to the mature events category. If players don't have IF2R installed, a shortcut is patched at the bus stop, leading to a new area with the shed. Increased corrupt ghost health (335 hp > 1250 hp), damage (55 att > 70 att), and void pebbles dropped when defeated (1 > 2). Fixed an issue where Victor was facing the wrong way in a couple festivals. Players are now able to prevent themselves from getting in trouble when dating Olivia and Victor with a rabbit's foot. Fixed an issue where players got stuck during the ??? Added SVE characters to several vanilla events (Olivia in Harvey's aerobics class event for example). Do Not Sell or Share My Personal Information. This event is triggered after the player has seen the Sprite Spring event. Redesigned sections of the summit, railroad, mountain, and town. Leah's schedule on Sundays has been changed. Fixed an issue where Susan's side walking frames used the same leg movement. Fixed an issue where some players couldn't unlock the warp point to Aurora Vineyard if they were rooming with Apples. Removed an invisible barrier behind the repaired greenhouse on IF2R. Fixed an issue where Joja workers clipped into Clint's fence during the mine cart repair cutscene. Fixed an issue where players couldn't place farm buildings adjacent to Grandpa's Shed on IF2R if the sandbox configuration was set to "true". Fixed many gift taste data entries for objects added by Json Assets. Secret notes #18, #19, and #20 now show correct images, allowing players to solve the riddles. Redesigned the area around the Stardrop Saloon. Fixed an issue where Robin's AC unit wasn't animated during summer. Added back Dynamic Tokens to IF2R. Fixed an issue where Leah and Victor's schedules at the summit overlapped on the 21st of winter. ?, and ???. It can randomly be found in Garbage Cans during Fall and Winter, or at the Traveling Cart for 315-1,000g. Removes the large pink tree and water trough below the fenced animal area. Fixed an issue where spouse areas for SVE characters appeared before the wedding day. Adjusted Gunther's reward to players for donating 60 artifacts. Gus wants to make a Coco-no-no, but he's missing the main ingredient. Removed the secret note #25 fix (vanilla event now works correctly). Fixed an issue where there was a feint glowing tile in front of the farm cave on Grandpa's Farm. He also gazes at the river on the northern town bridge on Tuesday after closing up shop. Fixed several glitched tiles on a couple maps. Increased forage spawns at Calico Desert by 20%. Graphics will no longer randomly disappear. Fixed an issue where spouses spawned in the void in the player's farmhouse instead of their spouse room. This was the cause of a tree blowing up into 1000 sap. Redesigned parts of the Adventurer's Guild, Wizard's Tower, Wizard's Basement, Skull Cavern, Crimson Badlands, Desert Railway, and ??? It seems that the mine elevator is still functional. Fixed an issue where only trash was fished up in SVE locations if More New Fish was installed. This mod adds 27 new NPCs, 50 locations, 260 character events, 27 fish, reimagined vanilla areas, two farm maps, a reimagined world map reflecting all changes, new music, questlines, objects, crops, festivals, and many miscellaneous additions! Fixed an issue where snow displayed on debris located on the island. Fixed an issue where if Marlon's sewer event was triggered on a Pelican Town festival day it'd soft lock the game. Puppyfish and butterfish can now be encountered at any fishing level (level 8 fishing is no longer required). Made small corrections to Claire's theater portraits. On orders that require the player to place items in a container, resources collected before the quest was accepted may be placed in said container, however, new resources must still be obtained. Changed the description of the ??? Changed the format of several location messages to letters. Added backend stuff in preparation for the new NPCs. Fixed an issue where the Aurora Vineyard Junimo tablet didn't display light. Added a new questline to Aurora Vineyard, which involves a new item, after players complete the community center and have played for at least 138 in-game days (late spring of year 2). Fixed an issue where SVE fish roe didn't properly display correct colors. Rewarded money depends on the number of items/monsters involved, the player's skills, and sometimes a bit of randomness. Note that completing an Item Delivery quest does not count as giving them a gift. Please drop them off at the museum counter! Added a unique letter design to the player's invitation in Claire's 14 heart event. Added "Harder Crafting" as a configurable addition (default = false). Added "minor" adjustments to the backwoods map. Players can purchase them from Marlon and Gus after reaching enough friendship. Added schedule dialogue to vanilla characters when in a "new area". Fixed weapon names being displayed as numbers. Overhauled Marlon's schedule. Fixed an issue where Victor's 10 heart event wasn't compatible with the new summit design. Added a new monster: 'Corrupt Spirit'. Abigail, Sam, Sebastian, or Victor wouldn't show up for their Solarian Chronicles game if the player married one of them. Fixed an issue where trees and debris could spawn behind Marnie's Shed on Grandpa's Farm. It's not in the same area it used to be! Can anyone help? Fixed a small tiling error with the mountain minecart configuration that clashed with some recolor mods. Grammar and style checked Joja's ??? Fixed an issue where players had to wait until the next day to unlock the sprite spring warp point if visiting the area for the first time. Players may remove the TMX folder from Grandpa's Farm, Grampleton Fields, and IF2R directories (but not SVE). He also visits the Adventurer's graveyard during fall. ??? All outdoor SVE locations with bodies of water may now be fished from. Fixed an issue where Emily's fall 15th schedule wasn't correctly parsed. Fixed an exploit where players could buy grampleton orange chicken from Gus and sell it back for profit. Claire will return home a little earlier from working at the theater when married to the player. Changed Andy's 8 heart event pacing, dialogue, and location. Players need to gather their items/objects from the shed or they will be lost. Perfect for the avid TV watcher! Redesigned the dirt crop field configurations for IF2R. Added back the content folder with the town.xnb. It is not necessary to enter the Mutant Bug Lair, nor to get the talisman itself to complete the quest. Stardew Valley Expanded (SVE)FlashShifterStardew ValleyMod SVEImmersive Farm 2 https://stardew-valley-expanded.fandom.com/wiki/Stardew_Valley_Expanded_Wiki Redesigned the Jenkins' Residence bathroom. Fixed a small error with Olivia's flower dance sprites. 10-19-2020: Added Claire and Martin to the Winter Star festival permanently. Consolidated all cut events in the CP SVE content json, allowing players to more easily reactivate them if they wish. Added new egg locations that rotate every year for the egg festival. Added a new configuration called "Mountain Minecart" (default = false). (not her mature event). Fixed Haley's mature event question forks and Kent's mature event pathing (cut content). were glitched for farmhands. Fixed an issue where the player would get stuck during Lewis' and Marnie's six heart event. About "Welcome to East Scarp! SVE NPC dialogue has been restructured to evolve with friendship, matching vanilla characters. Items stored in inventory or chests will not work. Fixed an issue where farmhands could start the summit boulder removal quest, bugging the map for the host and other players in the world. Lewis' event has been altered a tiny bit to reflect this change. Fixed an issue where Harvey's 10 heart event at the railroad froze. It'll be remastered as a 2 heart event in the future. Re-enabled crop growth cycles for crops in Pelican Town. 09-29-2020: Removed the duplicate Morris, Gunther, and Marlon's from the movie theater interior. Fixed an issue where tree saplings couldn't be planted on certain tiles where the greenhouse was at (if moved via Robin) on Grandpa's Farm. -Robin. Olivia no longer tells the player they worked as an accountant. Fixed an issue where the sand dollar and conch weren't affected by the botanist profession. Stardew Valley Expanded remains true to the lore. Added Victor and Sophia to the intervention events. Mayor Lewis will now mention crops take longer to grow in the town east crop field (end dialogue of the event). Fixed a glitched tree on the Flower Festival map. Reduced the sound effect range of Clint's coal machine. Fixed an issue where players could step out of bounds in the Grandpa's Farm woods shortcut. This fixes many aspects of SVE, and is better for the long run. Fixed an issue where rain sound effects weren't audible in Grampleton Fields. Fixed an issue where Victor's marriage dialogue overlapped all marriage dialogue for all characters. Also adjusted Sophia's special order items to circumvent an issue where there weren't enough drop off slots. Fixed an issue where summer foliage spawned on the forest shortcut on Grandpa's Farm. !If players are updating SVE from an old previous version, you MUST remove the [ALL] SVE folder from your mod directory!!! Added hardwood fences to the static fences reskin. Added five maps called "Enchanted Grove", "Castle Village Outpost", "Galdoran Void", ?? Fixed an issue where the Grampleton Orange Chicken dish had incorrect data. This event is triggered from 12:00PM to 4:00PM, sunny weather, when the player has acheived 8 hearts with him. Fixed an issue where Claire permanently stayed at home when married if players had the "Looking For Love" mod installed. Changed grass spawn locations on IF2R. Upload your farm map (upload.farm) Not Necessary, but the mod is meaningless without it. Fixed an issue where extra layers weren't displaying in the saloon. Fixed an issue where the IF2R greenhouse wouldn't correctly warp players. Can you learn to live off the land and turn these overgrown fields into a thriving home?
Eastbourne District General Hospital Address, Victor Mohica Cause Of Death, Guest House For Rent In Valley Center, Ca, University Of New Mexico Child Neurology Residency, Wordle Countries Unlimited, Articles S