! Inspired by the anime and manga of the same name,Clover Kingdom: Grimshotis a Roblox RPG that takes players on a similar journey to that of the anime's main character, Asta. This website is using a security service to protect itself from online attacks. document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply. clover kingdom grimshot script. Black Clover: Grimshot Wiki 28 pages Explore Wiki Content Community in: Bulbol Basic Weakening Magic Edit The Basic Weakening Magic available by going to the Wizard Tower in Hage Village and speaking to Drouot (or his Magic Apprentice if you want it for secondary) who will then give you a random magic. | 12.95 KB, VisualBasic | 20KLIKESOWO!!! ", for i, v in pairs(SKILLTREE.MagicInventory:GetChildren()) do, if DATAFOLDER["Slot" .. v.Name].Value ~= "" then, RemoteEvent:FireServer("RemoveSlot", v.Name, PASSCODE), elseif tonumber(v.Name) > math.min(DATAFOLDER.Clover.Value + DATAFOLDER.ExtraSlot.Value, #SKILLTREE.MagicInventory:GetChildren() - 1) then, RemoteEvent:FireServer("ExtraSlotPrompt", PASSCODE), local MAGICSFOLDER = DATAFOLDER:WaitForChild("Magics"), if MAGICSFOLDER:FindFirstChild(v.Name) then, for i, v in pairs(DATAFOLDER:GetChildren()) do, local EXPERIENCE_GUI = MAINGUI:WaitForChild("Experience"), local function UPDATEXPBAR(val, createTEXT), _G.EXPVAL = _G.EXPVAL + (val - _G.EXPVAL) * 0.02, local current_Lvl = LevelSystem.CalculateLVLfromEXP(val), EXPERIENCE_GUI.LevelText.Text = current_Lvl, local next_LvlExp = LevelSystem.CalculateEXPfromLVL(current_Lvl + 1), local ch, mh = val - LevelSystem.CalculateEXPfromLVL(current_Lvl), next_LvlExp - LevelSystem.CalculateEXPfromLVL(current_Lvl), local percentage = (ch - mh * CurvePercentage) / (mh * (1 - CurvePercentage)), line.Frame.Size = UDim2.new(percentage, 0, 1, 0), line.Frame.Position = UDim2.new(1 - percentage, 0, 0, 0), curve1.Frame.ImageColor3 = Color3.new(1, 1, 1), curve2.Frame.ImageColor3 = Color3.new(1, 1, 1), curve3.Frame.ImageColor3 = Color3.new(1, 1, 1), line.Frame.BackgroundColor3 = Color3.new(1, 1, 1), local percentage = (ch / mh - CurvePercentage * 0.6666666666666666) / (CurvePercentage * 0.33333333333333337), curve1.Frame.Rotation = -90 * (1 - percentage), local percentage = (max - 0.3333333333333333) / 0.3333333333333333, curve2.Frame.Rotation = -90 * (1 - percentage), local percentage = max / 0.3333333333333333, curve2.Frame.ImageColor3 = Color3.new(0, 0, 0), if math.abs(DATAFOLDER.Stats.XP.Value - _G.EXPVAL) > 0.01 then, SKILLTREE.SkillPointText.Text = "Skill Point(s): " .. val, local XPDATA = DATAFOLDER:WaitForChild("Stats"):WaitForChild("XP"), local SKILLPOINT = DATAFOLDER.Stats:WaitForChild("SkillPoint"), EXPERIENCE_GUI.BUYXPBOOST.MouseButton1Click:connect(function(), if not LevelSystem.CalculateXPTIME(DATAFOLDER.DOUBLEXPBOOST.Value) then, game:GetService("MarketplaceService"):PromptProductPurchase(player, 135187447), function UNLOCKINGTHINGS(typeitem, array), local textlb = game.ReplicatedStorage.Rewards.XP.BillboardGui.TextLabel:Clone(), textlb.Position = UDim2.new(0, -50, 0, 0), textlb.TextColor3 = Color3.fromRGB(255, 229, 25), textlb.Position = UDim2.new(0, -120, 0, -50), if not (val - PREVIOUSXPVAL > 0) or not ("+$" .. ADDCOMMAS(val - PREVIOUSXPVAL)) then, textlb.Text = "$" .. ADDCOMMAS(val - PREVIOUSXPVAL), textlb.Position = UDim2.new(0, -120, 0, 0), if not (val - PREVIOUSXPVAL > 0) or not ("+" .. ADDCOMMAS(val - PREVIOUSXPVAL)) then, textlb.Text = ADDCOMMAS(val - PREVIOUSXPVAL), TEXT = LevelSystem.XPClientPerspective(TEXT), if not (val - PREVIOUSXPVAL > 0) or not ("+" .. boca beacon obituaries. You can email the site owner to let them know you were blocked. All rights reserved. There are several actions that could trigger this block including submitting a certain word or phrase, a SQL command or malformed data. Performance & security by Cloudflare. Please read the following rules before commenting: Save my nickname and email in this browser for the next time I comment. Sozyaz.com Best Contents 2022 - 2023. Clover Kingdom: Grimshot is an immersive and thrilling Roblox RPG that takes players through a fantasy kingdom. Click to reveal Please read the following rules before commenting: Save my nickname and email in this browser for the next time I comment. | 14.69 KB, JSON | The action you just performed triggered the security solution. Saturation = hit.ColorCorrection.Saturation, Brightness = hit.ColorCorrection.Brightness, game:GetService("TweenService"):Create(game.Lighting, TweenInfo.new(LIGHTING_SECONDS_CHANGE, Enum.EasingStyle.Linear, Enum.EasingDirection.Out), {. -- Godmode (Not Certain if works): local PASSCODE = game.ReplicatedStorage.RemoteFunction: clover kingdom grimshot script. It's easy to redeem codes for free rewards in Clover Kingdom: Grimshot! Position = tutorialImg.Position - UDim2.new(0, size * 0.5 * 0.5, 0, size * 0.5 * 0.5), local CLICKMOUSE = mouse.Button1Down:connect(function(), createTutorialCircle(UDim2.new(0.5, 0, 0.5, 0), "Keep your eyes on this red circle, this is for a quick tutorial. Here's a look at all of the working Clover Kingdom: Grimshot codes. EDIT: Fixed the Code Above Edit: And if u are going to use the Martial Farm Equip it first, Sorry for all the Edit TEXT .. " XP") then, game:GetService("TweenService"):Create(textlb, TweenInfo.new(1.25, Enum.EasingStyle.Linear, Enum.EasingDirection.Out), {, text.TextStrokeColor3 = Color3.new(0, 0, 0), game:GetService("TweenService"):Create(imglb, TweenInfo.new(2, Enum.EasingStyle.Linear, Enum.EasingDirection.Out), {, game:GetService("TweenService"):Create(text, TweenInfo.new(2, Enum.EasingStyle.Linear, Enum.EasingDirection.Out), {TextTransparency = 1, TextStrokeTransparency = 1}):Play(), local TEXT = math.floor((val - PREVIOUSXPVAL) * 100) / 100, SKILLPOINT.Changed:connect(UPDATESKILLPOINT), local SHOCKEFFECT = Instance.new("Frame"), SHOCKEFFECT.Position = UDim2.new(0, 0, -0.5, 0), SHOCKEFFECT.BackgroundColor3 = Color3.fromRGB(0, 255, 255), while CHILD and CHILD:isDescendantOf(workspace) do, SHOCKEFFECT.BackgroundTransparency = SHOCKEFFECT.BackgroundTransparency == 0 and math.random() or 0, TextLabel.Position = UDim2.new(0, -25, 0, -15), local cd = CHILD:FindFirstChild("Cooldown").Value, local timer = CHILD:FindFirstChild("Time").Value, img.ImageTransparency = math.min((myTime - timer) / cd, 1), game:GetService("RunService").Heartbeat:wait(), if MAINGUI.MagicEffects:FindFirstChild(CHILD.Name) then, MAINGUI.MagicEffects[CHILD.Name]:Destroy(), character:WaitForChild("Effects").ChildAdded:connect(UPDATEMAGICEFFECTS), character:WaitForChild("Effects").ChildRemoved:connect(REMOVEMAGICEFFECTS), local len = math.floor(string.len(num) / 3), num = string.gsub(num, "^(-?%d+)(%d%d%d)", "%1,%2"), local PREVIOUSCURRENCYVAL = DATAFOLDER.Currency.Value, if DATAFOLDER.CurrencyShow.Value == "Active" then, MAINGUI.Money:TweenPosition(UDim2.new(0.5, -100, 0, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Linear, 0.5, true), MAINGUI.Money:TweenPosition(UDim2.new(0.5, -100, 0, -100), Enum.EasingDirection.Out, Enum.EasingStyle.Linear, 0.5, true), MAINGUI.Money.Text = "$" .. ADDCOMMAS(val), if DATAFOLDER.CurrencyShow.Value ~= "Active" then, changeCURRENCY(DATAFOLDER.Currency.Value), DATAFOLDER.CurrencyShow.Changed:connect(changeCURRENCY), DATAFOLDER.Currency.Changed:connect(changeCURRENCY), local PREVIOUSSKILLPOINT = DATAFOLDER.Stats.SkillPoint.Value, DATAFOLDER.Stats.SkillPoint.Changed:connect(function(val), local UIS = game:GetService("UserInputService"), local KeyModule = require(game.ReplicatedStorage:WaitForChild("KeyModule")), UIS.InputBegan:connect(function(input, bool), KeyPressed[input.UserInputType.Name] and KeyPressed[input.UserInputType.Name][3], if input.UserInputType == Enum.UserInputType.MouseButton1 then, if not bool and input.UserInputType == Enum.UserInputType.Keyboard then, KeyPressed[input.Name] and KeyPressed[input.Name][3], if KeyModule[input.Name] and _G[KeyModule[input.Name]] then, if DATAFOLDER.Magics:FindFirstChild("Double Jump") and character.HumanoidRootPart:FindFirstChild("BROOMFLIGHTBV") == nil and not DOUBLE_JUMP_ENABLE and character.Humanoid.Health > 0 and input.Name == Enum.KeyCode.Space.Name and character.Humanoid:GetState() == Enum.HumanoidStateType.Freefall then, RemoteEvent:FireServer("DoubleJUMPBOOST", PASSCODE), UIS.InputEnded:connect(function(input, bool), if character:FindFirstChild("Grimoire") == nil then, RemoteEvent:FireServer("Book", Grimoire_Tool, PASSCODE), SKILLTREE.Center.CLOVER.MouseButton1Click:connect(function(), RemoteEvent:FireServer("MagicRerollMagic", PASSCODE), if SkillTreeEnable == true and DATAFOLDER.Information:FindFirstChild("Tutorial") == nil then, if SkillTreePressed == false and SkillTreeEnable == false then, MAINGUI.Gate1:TweenPosition(UDim2.new(0.5, 0, -1, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Linear, 1.5, 1, function(), MAINGUI.Gate2:TweenPosition(UDim2.new(-0.5, camera.ViewportSize.X % 2 == 0 and 0 or 1, -1, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Linear, 1.5, 1, function(), SKILLTREE.Center.Position = UDim2.new(0.5, 0, 0.5, 0), MAINGUI.Gate1.CLOVER.ImageColor3 = Color3.new(0, 0, 0):Lerp(Color3.new(1, 1, 1), i), MAINGUI.Gate2.CLOVER.ImageColor3 = Color3.new(0, 0, 0):Lerp(Color3.new(1, 1, 1), i), MAINGUI.Gate1.Position = UDim2.new(1, 0, -1, 0), MAINGUI.Gate2.Position = UDim2.new(-1, 0, -1, 0), MAINGUI.Gate1.BackgroundColor3 = Color3.new(1, 1, 1), MAINGUI.Gate2.BackgroundColor3 = Color3.new(1, 1, 1), MAINGUI.Gate1.CLOVER.ImageColor3 = Color3.new(0, 0, 0), MAINGUI.Gate2.CLOVER.ImageColor3 = Color3.new(0, 0, 0), elseif SkillTreePressed == false and SkillTreeEnable == true then, if DATAFOLDER.Information:FindFirstChild("Tutorial") == nil then, local screentutorial = Instance.new("Frame"), screentutorial.Size = UDim2.new(1, 0, 1, 0), screentutorial.BackgroundTransparency = 0.4, screentutorial.BackgroundColor3 = Color3.new(0, 0, 0), local function createTutorialCircle(pos, text, ZINDEX), local size = typeof(pos) == "UDim2" and 255 or (pos.AbsoluteSize.x + pos.AbsoluteSize.y) * 0.6, local tutorialImg = Instance.new("ImageLabel"), tutorialImg.Image = "rbxassetid://1108275823", tutorialImg.Size = UDim2.new(0, size * 0.5, 0, size * 0.5), tutorialImg.Position = typeof(pos) == "UDim2" and pos or UDim2.new(0, pos.AbsoluteSize.X * 0.5 + pos.AbsolutePosition.x, 0, pos.AbsoluteSize.Y * 0.5 + pos.AbsolutePosition.y), tutorialImg.Position = tutorialImg.Position - UDim2.new(0, tutorialImg.Size.X.Offset * 0.5, 0, tutorialImg.Size.Y.Offset * 0.5), tutorialImg.ImageColor3 = Color3.new(1, 0, 0), tutorialImg.ZIndex = ZINDEX and ZINDEX or typeof(pos) == "UDim2" and 0 or pos.ZIndex + 1, local tutorialText = Instance.new("TextLabel"), tutorialText.Position = typeof(pos) == "UDim2" and pos or tutorialImg.Position + UDim2.new(0, 0, 0, -size * 0.5), tutorialText.TextColor3 = Color3.new(1, 1, 1), tutorialText.TextStrokeColor3 = Color3.new(0, 0, 0), tutorialText.FontSize = Enum.FontSize.Size18, tutorialText.TextXAlignment = Enum.TextXAlignment.Center, tutorialText.TextXAlignment = camera.ViewportSize.X * 0.5 > tutorialText.Position.X.Offset and Enum.TextXAlignment.Left or Enum.TextXAlignment.Right, game:GetService("TweenService"):Create(tutorialImg, TweenInfo.new(1, Enum.EasingStyle.Linear, Enum.EasingDirection.Out), {. Through Magic, players can grow stronger, learn unique moves and abilities, and ultimately work towards becoming the strongest Magic Knight or villain in the world. 1 hour ago Looking for more Clover Kingdom: Grimshot content? Basic Weakening Magic Skills Cloudflare Ray ID: 7a27e76fef66781f Magic is undeniably one of the most important parts of the Black Clover inspired Roblox experience, Clover Kingdom: Grimshot. Inspired by popular manga and anime Black Clover, the game follows a. 7.5KLIKESCODE 5KLIKESTY! Get out of the safe zone first before using the script Thanks will update and add Mana or magic farming when i get to lvl 50 or in other words if I am not lazy Don't bash me. How to get pets in Roblox Black Clover Kingdom Grimshot? Expired Codes ANEXTRACODEFORWEAKS TIMEMAGICMAYBE 30KLIKESZZ! And if you find a code in theWorking Codessection that seems expired, please let us know so we can remove it as soon as possible. | 0.24 KB, JSON | By Grimshot Clover Use this Pass in: [TIME MAGIC] Clover Kingdom: Grimshot Price 200 Type Pass Updated Apr. How to get money quickly in Roblox Clover Kingdom: Grimshot? Magics are a special power you can get if you are level 50 and age 15. Showcasing Top 5 Magics in Clover Kingdom Grimshot + Bonus Magic (ROBLOX) #BlackClover #Roblox TVU 40K views 1 year ago Roblox One Punch Fighters Script Hack OP Auto Farm Spidey Hub 8.8K. Check out the top 100 Codes (Click here) Sign up to the Roblox Codes Newsletter! 15KLIKES BIGUPDATE 1MVISITS SORRY_FOR_TROUBLE! Keep in mind, also, that you'll need to enter each code exactly as it's written or the experience won't accept it! "], for i, v in pairs(AREAs:GetChildren()) do, game:GetService("TweenService"):Create(game.Lighting.Bloom, TweenInfo.new(LIGHTING_SECONDS_CHANGE, Enum.EasingStyle.Linear, Enum.EasingDirection.Out), {, if hit:FindFirstChild("ColorCorrection") then, game:GetService("TweenService"):Create(game.Lighting.ColorCorrection, TweenInfo.new(LIGHTING_SECONDS_CHANGE, Enum.EasingStyle.Linear, Enum.EasingDirection.Out), {. ", 100), createTutorialCircle(SKILLTREE.SkillPointText, "This is where you check how many skillpoint's you have"), createTutorialCircle(UDim2.new(0.5, 0, 0.5, 0), "That's all for this tutorial! Home; Trending; Games; clover kingdom grimshot script. You can also get a bunch of free stuff via our Roblox Promo Codes page. Not all Roblox codes are active for the same amount of time, meaning some expire exceptionally quickly and may even become inactive after 24 hours or less! In a world where people are born with magic, will you become a Magic Knight and protect the world, or will you become a villain and destroy it? Image via Roblox Clover Kingdom: Grimshot. Unfortunately, updates and code releases for Clover Kingdom: Grimshot have become few and far between. Pastebin is a website where you can store text online for a set period of time. Welcome to the unofficial ROBLOX wiki for Black Clover: Grimshot by Froredion. Color = GRIMOIREGUI.Middle.BackgroundColor3. Clover Kingdom: Grimshot By OnlyTwentyCharacters Players Total Visits % Ratings Play Stats Game Codes Comments Reviews Game Codes Want to see more codes? 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While holding the Demon Slayer Sword, the user shoots a tall trail of Anti-Magic smoke from the tip of their sword, damaging everyone in its path. keyboard_double_arrow_up. In the new window, enter the code you want to redeem in the text field. ", 100), RemoteEvent:FireServer("FinishTutorial", PASSCODE), if character:FindFirstChild("Grimoire") and OPENBOOK == true then, RemoteEvent:FireServer("OpenBook", true, PASSCODE), elseif BOOKENABLINGSIDJSIDJS == true then, RemoteEvent:FireServer("OpenBook", false, PASSCODE), MAINGUI.Quest.TextButton.MouseButton1Click:connect(function(), local quest = player:FindFirstChild("Quest"), RemoteEvent:FireServer("DeleteQuest", PASSCODE), local quest_pointer = game.ReplicatedStorage.OBJECTs.Pointer:Clone(), quest_pointer.Parent = workspace.IgnoreFolder.LocalItems, MAINGUI.Quest.QuestName.Text = REALQUESTOBJ.Name, while obj:isDescendantOf(player) and obj.TargetVal.Value < REALQUESTOBJ.Target.Need.Value do, MAINGUI.Quest.TextLabel.Text = "Defeated: " .. obj.TargetVal.Value .. "/" .. REALQUESTOBJ.Target.Need.Value .. " " .. REALQUESTOBJ.Target.Value, for _, v in pairs(workspace.NPCs:GetChildren()) do, if v:FindFirstChild("ENEMYSELECTEDVALUE") and v.ENEMYSELECTEDVALUE.Value == REALQUESTOBJ.Target.Value and v.HumanoidRootPart.Position.Y < 500 then, table.insert(NPCS_CHECKERS, v.HumanoidRootPart.Position), if #NPCS_CHECKERS > 0 and character.HumanoidRootPart.Position.Y < 500 then, return v - character.HumanoidRootPart.Position.magnitude > i - character.HumanoidRootPart.Position.magnitude, if NPCS_CHECKERS[1] - character.HumanoidRootPart.Position.magnitude > 35 then, quest_pointer.Transparency = 1.3 * tick() % 1, quest_pointer.CFrame = CFrame.new(character.HumanoidRootPart.Position + NPCS_CHECKERS[1] - character.HumanoidRootPart.Position.unit * 4 + Vector3.new(0, 3, 0), NPCS_CHECKERS[1]), game:GetService("TweenService"):Create(MAINGUI.Quest, TweenInfo.new(0.5, Enum.EasingStyle.Linear, Enum.EasingDirection.Out), {, player.ChildRemoved:connect(function(obj), character.Humanoid.Touched:connect(function(hit), if not teleporting_debug and character.DisableEffects:FindFirstChild("NoTP") == nil and hit:FindFirstChild("TELEPORT") and (hit:FindFirstChild("RequireLevel") == nil or LevelSystem.CalculateLVLfromEXP(DATAFOLDER.Stats.XP.Value) >= hit.RequireLevel.Value) then, MAINGUI.BlackScreen.Position = UDim2.new(2, 0, -1, 0), MAINGUI.BlackScreen:TweenPosition(UDim2.new(0, 0, -1, 0), "Out", "Quad", 1, true), MAINGUI.BlackScreen:TweenPosition(UDim2.new(-3, 0, -1, 0), "Out", "Quad", 1, true), RemoteEvent:FireServer("TELEPORTINGCF", hit.TELEPORT.Value.CFrame * CFrame.new(0, 0, -4), PASSCODE), camera.CFrame = character.HumanoidRootPart.CFrame, game.ReplicatedStorage:WaitForChild("GrimoireEdit"), local CALCULATEBOOKSIZES = function(TEXT), return game:GetService("MarketplaceService"):GetProductInfo(Start), return game:GetService("MarketplaceService"):GetProductInfo(idAsset), if s and curId and curId.AssetTypeId == 1 and curId.Creator.Id == STARTCUR.Creator.Id then, if target and target:isDescendantOf(workspace.Shops) and target.Position - character.HumanoidRootPart.Position.magnitude < RANGE and inBUYING == false then, mouse.Icon = "http://www.roblox.com/asset/?id=162414555", mouse.Icon = "http://www.roblox.com/asset/?id=607872389", elseif target and target.Transparency ~= 1 and target.Name == "Corn Mesh" and target.Parent.Name == "Corn" and character:FindFirstChild("BasketHarvest") and not inHarvesting and target.Position - character.HumanoidRootPart.Position.magnitude <= RANGE then, elseif mouse.Icon == "http://www.roblox.com/asset/?id=607872389" or mouse.Icon == "http://www.roblox.com/asset/?id=162414555" then, if not inHarvesting and targ and character:FindFirstChild("BasketHarvest") and targ.Position - character.HumanoidRootPart.Position.magnitude <= RANGE and targ.Name == "Corn Mesh" and targ.Parent.Name == "Corn" then, RemoteEvent:FireServer("Harvesting", targ, PASSCODE), if targ and targ:isDescendantOf(workspace.Shops) and targ.Position - character.HumanoidRootPart.Position.magnitude < RANGE then, if targ.Name == "Market" and targ:FindFirstChild("Shop") then, local MAINBUYINGFRAME = Instance.new("Frame"), MAINBUYINGFRAME.BackgroundTransparency = 1, MAINBUYINGFRAME.Size = UDim2.new(0, 300, 0, 300), MAINBUYINGFRAME.Position = UDim2.new(0.5, -150, 0.5, -150), local SHOP_TEXT = Instance.new("TextLabel"), SHOP_TEXT.TextColor3 = Color3.fromRGB(245, 229, 54), SHOP_TEXT.BackgroundColor3 = Color3.new(1, 1, 1), SHOP_TEXT.Position = UDim2.new(0, 0, 0, -50), local BUYINGFRAME = Instance.new("ScrollingFrame"), BUYINGFRAME.BackgroundColor3 = Color3.new(1, 1, 1), local UIGridLayout = Instance.new("UIGridLayout"), UIGridLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center, UIGridLayout.CellPadding = UDim2.new(0, 10, 0, 10), UIGridLayout.CellSize = UDim2.new(0, 75, 0, 75), for _, v in pairs(targ.Shop:GetChildren()) do, local ITEM_IMG = Instance.new("ImageLabel"), ITEM_IMG.BackgroundColor3 = Color3.new(0, 0, 0), ITEM_IMG.Image = game.ReplicatedStorage.ItemsImg:FindFirstChild(v.Name) and game.ReplicatedStorage.ItemsImg[v.Name].Value or "rbxassetid://1019185679", local BUYBOX = Instance.new("TextButton"), BUYBOX.BackgroundColor3 = Color3.fromRGB(52, 142, 64), BUYBOX.Text = "Buy: $" .. ADDCOMMAS(v.Buy.Value), BUYBOX.MouseButton1Click:connect(function(), if BUYSELLDEBUG == false and player.DataFolder.Currency.Value >= v.Buy.Value then, RemoteEvent:FireServer("Buy/SellItem", true, v.Name, v.Buy, PASSCODE), BUYBOX.Position = UDim2.new(0, 0, 0.8, 0), BUYBOX.BackgroundColor3 = Color3.fromRGB(248, 217, 109), BUYBOX.Text = "Sell: $" .. ADDCOMMAS(v.Sell.Value), if BUYSELLDEBUG == false and player.Backpack:FindFirstChild(v.Name) then, RemoteEvent:FireServer("Buy/SellItem", false, v.Name, v.Sell, PASSCODE), local CLOSEBUTTON = Instance.new("TextButton"), CLOSEBUTTON.Size = UDim2.new(0, 25, 0, 25), CLOSEBUTTON.Position = UDim2.new(1, -25, 0, -50), CLOSEBUTTON.TextColor3 = Color3.new(1, 1, 1), CLOSEBUTTON.BackgroundColor3 = Color3.new(1, 0, 0), game.ReplicatedStorage.PartyFrame.HP.Gradient:Clone().Parent = CLOSEBUTTON, CLOSEBUTTON.MouseButton1Click:connect(function(), until targ.Position - character.HumanoidRootPart.Position.magnitude > RANGE or CLOSEDDEBUG, if targ.Name == "Quest" and targ:FindFirstChild("Quest") then, QUESTFRAME.Size = UDim2.new(0, 300, 0, 300), QUESTFRAME.Position = UDim2.new(0.5, -150, 0.5, -150), local QUESTFRAME_TEXT = Instance.new("TextLabel"), QUESTFRAME_TEXT.BackgroundTransparency = 0.5, QUESTFRAME_TEXT.TextColor3 = Color3.fromRGB(245, 229, 54), QUESTFRAME_TEXT.BackgroundColor3 = Color3.new(1, 1, 1), QUESTFRAME_TEXT.Size = UDim2.new(1, 0, 0, 50), QUESTFRAME_TEXT.Position = UDim2.new(0, 0, 0, -50), local QUESTSCROLL = Instance.new("ScrollingFrame"), QUESTSCROLL.BackgroundColor3 = Color3.new(1, 1, 1), UIGridLayout.CellPadding = UDim2.new(0, 10, 0, 50), UIGridLayout.CellSize = UDim2.new(1, 0, 0, 50), for _, v in pairs(targ.Quest:GetChildren()) do, return v.LevelRequire.Value > i.LevelRequire.Value, local quest_name = Instance.new("TextLabel"), quest_name.TextXAlignment = Enum.TextXAlignment.Left, quest_name.Text = "[" .. v.LevelRequire.Value .. "] " .. v.Name, quest_name.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2), quest_name.TextColor3 = Color3.new(1, 1, 1), local button = Instance.new("ImageButton"), button.Position = UDim2.new(0.8, 0, 0, 0), if DATAFOLDER.Quest:FindFirstChild(v.Name) == nil then, button.Image = "http://www.roblox.com/asset/?id=963841901", button.MouseButton1Click:connect(function(), if not debugCHECKINGGGG and player:FindFirstChild("Quest") == nil and LevelSystem.CalculateLVLfromEXP(DATAFOLDER.Stats.XP.Value) >= v.LevelRequire.Value then, RemoteEvent:FireServer("StartQuest", v, PASSCODE), button.Image = "http://www.roblox.com/asset/?id=697062834", description.Size = UDim2.new(1, 0, 0, 15), description.Position = UDim2.new(0, 0, 1, 0), description.TextYAlignment = Enum.TextYAlignment.Top, description.TextXAlignment = Enum.TextXAlignment.Right, exptext.Position = exptext.Position + UDim2.new(0, 0, 0, exptext.Size.Y.Offset), exptext.Text = LevelSystem.XPClientPerspective(v.EXP.Value) .. " EXP", exptext.TextColor3 = Color3.fromRGB(4, 175, 236), goldtext.Position = goldtext.Position + UDim2.new(0, 0, 0, goldtext.Size.Y.Offset), goldtext.TextColor3 = Color3.fromRGB(248, 217, 109), if targ.Parent.Name == "GrimoireEdit" then, local GRIMOIREGUI = game.ReplicatedStorage.GrimoireEdit:Clone(), if player.DataFolder.Clover.Value == 3 then, GRIMOIREGUI.Clover.Image = "http://www.roblox.com/asset/?id=1259788180", elseif player.DataFolder.Clover.Value == 4 then, GRIMOIREGUI.Clover.Image = "http://www.roblox.com/asset/?id=1259787885", elseif player.DataFolder.Clover.Value == 5 then, GRIMOIREGUI.Clover.Image = "http://www.roblox.com/asset/?id=1270513809", local MATERIAL = Enum.Material.SmoothPlastic, GRIMOIREGUI.Cancel.MouseButton1Click:connect(function(), GRIMOIREGUI.Confirm.MouseButton1Click:connect(function(), if not debugger_click_on_checker and not FINISH then. Launch your script. | 13.29 KB, We use cookies for various purposes including analytics. Usually only given at an important milestone, and can often be found either in the discord sever or in the game's description. michael sandel justice course syllabus. As of Dec. 2, 2021, this is the full list of all Magics in Clover Kingdom: Grimshot. Pastebin is a website where you can store text online for a set period of time. While holding the Demon Dweller sword, the user gathers Anti-Magic energy and shoots out various slashes that send the enemy flying backward. | 13.51 KB, Lua | Yes No How To Redeem Clover Kingdom: Grimshot codes Follow the steps below to redeem a code: Open up Roblox Load into Clover Kingdom: Grimshot Enter the code as it appears in the text box PremiumSpin4 - Redeem this code to get additional 20 premium Spins. game:GetService("StarterGui"):SetCoreGuiEnabled(Enum.CoreGuiType.PlayerList, false), game:GetService("StarterGui"):SetCoreGuiEnabled(Enum.CoreGuiType.Health, false), if not game:GetService("RunService"):IsStudio() then, game.ReplicatedFirst.Loading.BindableFunction:Invoke("LOADING"), workspace.IgnoreFolder.LocalItems:ClearAllChildren(), local DATAFOLDER = player:WaitForChild("DataFolder"), local Grimoire_Tool = player.Backpack:WaitForChild("Book"), mouse.TargetFilter = workspace.IgnoreFolder, local MAINGUI = player.PlayerGui:WaitForChild("MainGUI"), local LevelSystem = require(game.ReplicatedStorage:WaitForChild("LevelSystem")), local RemoteEvent = game.ReplicatedStorage:WaitForChild("RemoteEvent"), local RemoteFunction = game.ReplicatedStorage:WaitForChild("RemoteFunction"), local PASSCODE = RemoteFunction:InvokeServer("PASSCODE"), local SKILLTREE = game.ReplicatedStorage:WaitForChild(DATAFOLDER.MagicType.Value .. "MagicSkills"):Clone(), game.ReplicatedStorage:WaitForChild("Experience"):Clone().Parent = MAINGUI, for i, v in pairs(SKILLTREE.Center:GetChildren()) do, if v:IsA("ImageLabel") and v ~= SKILLTREE.Center.CLOVER then, local TextLabel = Instance.new("TextLabel"), TextLabel.Size = UDim2.new(0, 100, 0, 10), TextLabel.Position = UDim2.new(0, 0, 0, -5), TextLabel.TextStrokeColor3 = Color3.new(0, 0, 0), TextLabel.FontSize = Enum.FontSize.Size14, TextLabel.TextColor3 = Color3.new(1, 1, 1), for i, v in pairs(SKILLTREE.Center.Moves:GetChildren()) do, TextLabel.Size = UDim2.new(0, 100, 0, 20), TextLabel.Position = UDim2.new(0, 40, 0, -10), TextLabel.BackgroundColor3 = Color3.new(0, 0, 0), TextLvl.Position = UDim2.new(0, -20, 0, 0), TextDescription.Size = UDim2.new(0, 100, 0, 40), TextDescription.Position = UDim2.new(0, 0, 0, 20), TextDescription.Text = v.Description.Value .. [[, SkillPoint(s): ]] .. tostring(game.ReplicatedStorage.MagicSkillPoint[v.Name].Value), TextLabel.TextXAlignment = Enum.TextXAlignment.Left, TextDescription.TextXAlignment = Enum.TextXAlignment.Left, local textBOUNDS = TextLabel.TextBounds + TextDescription.TextBounds, TextLabel.Size = UDim2.new(0, textBOUNDS.x, 0, 20), TextDescription.Size = UDim2.new(0, textBOUNDS.x, 0, textBOUNDS.y), local MYLEVEL = LevelSystem.CalculateLVLfromEXP(DATAFOLDER.Stats.XP.Value), if character:FindFirstChild("DEBUGGER") then, local REQUIRESKILLPOINTFORMAGIC = game.ReplicatedStorage.MagicSkillPoint[v.Name].Value, if REQUIRESKILLPOINTFORMAGIC <= tonumber(DATAFOLDER.Stats.SkillPoint.Value) and MYLEVEL >= v.LVL_TAG.Value and (DATAFOLDER.Magics:FindFirstChild(v.PREVIOUS_MOVE_TAG.Value) or v.PREVIOUS_MOVE_TAG.Value == "") or DATAFOLDER.Magics:FindFirstChild(v.Name) then, local MYCLOVER = math.min(DATAFOLDER.Clover.Value + DATAFOLDER.ExtraSlot.Value, #SKILLTREE.MagicInventory:GetChildren() - 1), for i = 1, #SKILLTREE.MagicInventory:GetChildren() - 1 do, if DATAFOLDER["Slot" .. i].Value == v.Name then, if DATAFOLDER["Slot" .. i].Value == "" then, RemoteEvent:FireServer("AddSlotMagic", i, v.Name, PASSCODE), MAINGUI.Error.Text = "Your magic slot(s) are full", MAINGUI.Error.Text = "[" .. v.Name .. "]" .. " already equipped", MAINGUI.Error.Text = "Require: Level " .. v.LVL_TAG.Value, elseif v.PREVIOUS_MOVE_TAG.Value ~= "" and DATAFOLDER.Magics:FindFirstChild(v.PREVIOUS_MOVE_TAG.Value) == nil then, MAINGUI.Error.Text = "Require: " .. v.PREVIOUS_MOVE_TAG.Value, elseif REQUIRESKILLPOINTFORMAGIC > tonumber(DATAFOLDER.Stats.SkillPoint.Value) then, MAINGUI.Error.Text = "You need " .. REQUIRESKILLPOINTFORMAGIC .. " skill point!